Text to speech

Text-to-speech

Our proprietary solution allows you to expand your player base inclusively through dynamic text-to-speech accessibility technology.

Accessibility on PC, mobile & consoles

Developers have been restricted across platforms to pre-baking audio for accessibility, requiring significant investment to cover all in-game text. With our unique technology, you can generate audio for any fixed or dynamic text in your game – fully offline and on any platform.

Global Reach

Our technology gives you access to a global audience with support for EFIGS (English, French, Italian, German & Spanish) and CJK (Chinese, Japanese and Korean) languages.

Slay the Princess utilized our technology on PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X and Nintendo Switch to bring accessibility to console players worldwide.

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Planning your next porting project?

We'll assess your game and map out a porting strategy.